The simple depth of battles and familiar relations with the NPC are details about the Haunted Chocolatier, the game from the author of Stardew Valley
In October 2021 Eric Baroni (Eric Barone), responsible for Stardew Valley, I announced a new game-a life simulator with action-RPG elements Concernedape’s Haunted Chocolatier. Recently, the developer shared the details about the project in an interview with Vgkami.
Gameplay
The combat system Haunted Chocolatier should become easy to master, but deep in essence. Baroni intends to grab the traditional spirit of battles from two-dimensional action-RPG and at the same time go beyond the genre frames in unusual ways.
The system of relations with the NPC https://luckypro-casino.co.uk/games/ will be similar to this in Stardew Valley, But it will not do without new products. Which ones – the developer has not yet decided.
Development
Like Stardew Valley, The following entertainment Baroni makes it from scratch – and the development is moving well. Despite the fact that the developer has 10 years of experience in the game industry, he studies something new and in the process of creating Haunted Chocolatier.
Baroni Still working on key elements of the game. However, he already thinks what “little surprises” to add at the end of the main part of the development.
One of the main problems with Haunted Chocolatier (and CO Stardew Valley, by the way) lies in the fact that in the early stages of production Baroni It’s hard to understand if the game will be interesting. The project consists of many interconnected mechanics, which are revealed closer to the end of development.
Both games are written in the programming language C#. But to create Stardew Valley The XNA Framework tools were used, and for Haunted Chocolatier – Monogame. The fact is that XNA is outdated, and Monogame offers cross-platform, open source code and active community.
Unlike Stardew Valley, inspired Harvest Moon, The new game does not rely on existing entertainment. Idea Haunted Chocolatier appeared by chance – Baroni For the sake of fun, I gathered a room on my knee with a room where you could run, swing a sword and fight monsters. Nevertheless, a picture of a full -fledged project began to loom from this venture.